Strider

Strider

Release: 01.03.1989
PlayStation Amiga Amstrad CPC Arcade Atari ST/STE Commodore C64/128/MAX DOS Sega Master System/Mark III Sega Mega Drive/Genesis Sharp X68000 Wii Wii U ZX Spectrum

The controls of Strider consist of an eight-way joystick and two action buttons for attacking and jumping. The player controls Hiryu himself, whose main weapon is a tonfa-like plasma sword known as „Cypher“. He can perform numerous acrobatic feats depending on the joystick/button combination used. Pressing the jump button while Hiryu is standing still will cause him to do a regular vertical jump, while pressing the jump button while pushing the joystick left or right will enable him to do a cartwheel jump. Hiryu can also slide under or through certain obstacles and enemies by first crouching down and then pressing the jump button. As well as his sliding move, both jumps can also be used to destroy weaker opponents. Hiryu is able to latch onto certain platforms, and climb across walls and ceilings using a metallic hook. While running down a sloped surface, Hiryu can gain enough momentum to allow him to do a longer cartwheel jump than usual.

Numerous power-ups can be obtained from item boxes carried by certain enemies. These includes an extension to Hiryu’s attack range that lasts for one hundred slashes, two types of health aids (represented by the kanji used to write Hiryu’s name: 飛 and 飛竜), a max health extension (represented by the kanji 竜, the second character in Hiryu’s name), an extra life, and a power-up that not only makes Hiryu invulnerable to attack but also increases his own attack abilities via shadow images of himself for 15 seconds.[3] Hiryu can also summon robotic companions known collectively as „options“ that help him fight enemies. These consist of up to two mushroom-like droids, a saber-toothed tiger and a hawk, known individually as Option A, B and C respectively.

The game has five stages: the Kazakh Soviet Socialist Republic (called „St. Petersburg“ during the arcade game’s attract sequence), the Siberian Wilderness, the Aerial Battleship Balrog (געלראב), the Amazonian Jungle, and the Grandmaster’s lair itself, the Third Moon. Each of the stages is divided into a number of smaller sections, each with their own time limit and checkpoint location. The player has a three-point health gauge (which can be increased to five points with the health extensions. Hiryu will lose a life when either his health gauge is fully depleted, by moving him off the screen entirely (like falling into a bottomless pit) or when the game’s timer reaches zero. It’s Game Over when all of Hiryu’s lives are lost, but the player can be given the opportunity to continue.

Storyline

Strider is set in a dystopian future in the year 2048, where a mysterious dictator known as the „Grandmaster“ rules over the world. Hiryu, the youngest ever Super A Ranked[2] member of an organization of high-tech ninja-like agents known as the „Striders“, is alone tasked with the Grandmaster’s assassination. Hiryu begins his mission by infiltrating the Grandmaster’s capital at the Kazakh Soviet Socialist Republic.

Gameplay video

Platforms:
PlayStation Amiga Amstrad CPC Arcade Atari ST/STE Commodore C64/128/MAX DOS Sega Master System/Mark III Sega Mega Drive/Genesis Sharp X68000 Wii Wii U ZX Spectrum
Genres:
Platform Arcade
Developer: Capcom
Publisher: Capcom, U.S. Gold, Sega Enterprises, Ltd., Tec Toy

Release Dates

First Release: 01.03.1989
PlayStation
July 26, 2000 North America
Amiga
1989 Year Europe
Amstrad CPC
1989 Year Europe
Arcade
March 1, 1989 Japan
Atari ST/STE
1989 Year Europe
Commodore C64/128/MAX
1989 Year Europe
DOS
1989 Year Europe
Sega Master System/Mark III
1991 Year Europe
Sega Mega Drive/Genesis
September 29, 1990 Japan
1991 Year
January 1, 2000
Sharp X68000
November 27, 1992 Japan
Wii
February 16, 2012 Worldwide
Wii U
November 18, 2012 Worldwide
ZX Spectrum
1989 Year Europe

External links

Involved Companies

Developer

Capcom

Publisher

Capcom U.S. Gold Sega Enterprises, Ltd. Tec Toy

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