Journey: Collector’s Edition

Journey: Collector’s Edition

Release: 28.08.2012
PlayStation 4 PlayStation 3

Erhebe dich über Ruinen in die Lüfte und gleite über Sandflächen, während du eine uralte Welt erkundest, in der das Leben einst blühte. Mit atemberaubender Grafik, packender Musik und einzigartigem Online-Gameplay liefert Journey™ ein Erlebnis wie niemals zuvor.

• Gewinner von fünf BAFTA-Awards, einschließlich der Preise für Game Design und Artistic Achievement (Künstlerische Leistung).
• Grammy-nominierter Soundtrack, komponiert von Austin Wintory.
• Diese Collector’s Edition enthält flOw™ und Flower™ – zwei gleichermaßen innovative Spiele vom gleichen Team, thatgamecompany.

Storyline

Journey:
Journey is a wordless story told through gameplay and visual-only cutscenes. The player’s character begins near a small sand dune in a vast desert. Walking to the top of the dune, the character can see looming in the far distance a large, mysterious mountain with a glowing crevice that splits its peak. As the character approaches the mountain, they find the remnants of a once-thriving civilization, eroded by sand over time. Scattered throughout the ruins at the end of each area are stones where the traveler rests and has visions of meeting a large, white-robed figure in a circular room. Art adorns the walls, describing the rise and fall of the player character’s civilization, which also mirrors the player’s journey. As the player journeys into the remains of a once sprawling city at the base of the mountain, they find they must also contend with roaming, ancient and hostile automaton weapons left over from a war that ended the civilization.

A vision shows the traveler crumble before reaching their destination, but the traveler chooses to continue on. Eventually making it safely to the mountain itself, the traveler begins to make their way up it, struggling as they enter the colder climates and encounter deep snow and high winds. With the crevice still a fair distance away, the traveler falls and collapses in the snow. Six of the white-robed figures appear before the character and grant the traveler new energy, allowing the player to reach the summit of the mountain and walk into the crevice as the screen fills with white. The player is then shown the game’s credits, playing over the ending cinematic scene. This scene shows a shooting star emanating from the crevice and traversing the path the traveler took through the ruins, and shows glimpses of other robed travelers heading towards the mountain. Eventually, the star comes to rest at the sand dune where the game began, and the player is given the option of starting the game again. As the credits end, the player is shown the usernames of the other travelers who shared part of the journey.

Trailer

Multiplayer Modes

PlayStation 4

Campaign Co-op Online Co-op Offline Co-op
Online Players: 4 Co-op, 4 Max
Offline Players: 4 Co-op, 4 Max
Campaign Co-op Online Co-op Offline Co-op
Online Players: 4 Co-op, 4 Max
Offline Players: 4 Co-op, 4 Max
Platforms:
PlayStation 4 PlayStation 3
Genres:
Music Platform Puzzle Strategy Adventure
Developer: ThatGameCompany
Publisher: Sony Computer Entertainment

Release Dates

First Release: 28.08.2012
PlayStation 4
September 29, 2015 North America
October 2, 2015 Europe
PlayStation 3
August 28, 2012 Worldwide

External links

Involved Companies

Developer

ThatGameCompany

Publisher

Sony Computer Entertainment

Porting

Bluepoint Games SuperVillain Studios

Supporting

SCE Santa Monica Studio

Die gezeigten Daten auf dieser Webseite stammen teilweise aus folgenden Quellen: IGDB.com , PlayStation Store