Disney’s Donald Duck: Goin‘ Quackers

Disney’s Donald Duck: Goin‘ Quackers

Release: 13.12.2000
PlayStation 2 Nintendo GameCube

Goin‘ Quackers begins with Donald Duck, Gladstone Gander, and Gyro Gearloose watching television reporter Daisy Duck discovering the mysterious temple of the evil magician Merlock. As she tells the story, Merlock discovers Daisy and kidnaps her. His arch rival Gladstone sets out to find her before Donald, who decides to use Gyro’s new invention, the „Tubal Teleport System“, to track down Merlock and Daisy. However, a piece of Gyro’s device is missing, and to get the machine working again, Donald must go on a journey to recover it. Along the way, he must compete with Gladstone, reverse the spells that Merlock put on Huey, Dewey, and Louie’s toys, and defeat several bosses, including the Beagle Boys and Magica De Spell.

Platforms:
PlayStation 2 Nintendo GameCube
Genres:
Fighting Platform
Developer: Ubisoft Milan
Publisher: Ubisoft Entertainment

Release Dates

First Release: 13.12.2000
PlayStation 2
December 13, 2000 North America
December 22, 2000 Europe
Nintendo GameCube
March 25, 2002 North America
May 3, 2002 Europe

External links

Involved Companies

Developer

Ubisoft Milan

Publisher

Ubisoft Entertainment

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