Cosmo Police Galivan

Cosmo Police Galivan

Release: 11.12.1985
PlayStation 4 Amstrad CPC Arcade Commodore C64/128/MAX Family Computer ZX Spectrum

Cosmo Police Galivan puts the player in control of a human being armed with a beam blade, which is only able to attack monsters in close proximity. As the game continues, the player character can use different powers – some ranged – to take out enemies and progress further. Eventually, the player will have the option of becoming a metal-armored officer with considerably more fire-power, though this power-up state will vanish if too much damage is taken. The player character will also level-up after destroying so many enemies, improving their health and „cosmo points“ – a stat similar to mana that is used to power the player character’s special attacks.

The game’s world is a network of caves that the player can explore for necessary items and bonus areas. The NES version expands this aspect, providing some Metroidvania-esque exploration. Some impediments are in place to restrict further exploration until the right item is found, as well.

Platforms:
PlayStation 4 Amstrad CPC Arcade Commodore C64/128/MAX Family Computer ZX Spectrum
Genres:
Shooter Platform Role-playing (RPG)
Developer: Nichibutsu
Publisher: Imagine Software, Nichibutsu

Release Dates

First Release: 11.12.1985
Amstrad CPC
1986 Year Europe
Arcade
December 11, 1985 Japan
Commodore C64/128/MAX
1986 Year Europe
Family Computer
June 3, 1988 Japan
ZX Spectrum
1986 Year Europe

External links

Involved Companies

Developer

Nichibutsu

Publisher

Imagine Software Nichibutsu

Die gezeigten Daten auf dieser Webseite stammen teilweise aus folgenden Quellen: IGDB.com